Age of wonders 3 flying mount bug10/5/2023 The decision-making logic for the AI needs to be adjusted to go for sieges more often, as this is how the game is won, and would give players an incentive to use defensive spells, too. AI Passivity: MOST of the AI personality types are a bit too passive, and specifically refuse to start sieges even when there are obvious, nearby, poorly-defended targets, usually opting to raid provinces instead.My point with this post is to point out what genuinely needs fixing and propose solutions: The most egregious examples of this are "the game isn't as good as AOW3 or Planetfall because of X" or "There isn't a REAL campaign, the 5 long story missions don't count", which are both highly subjective and aren't really actionable things the devs can "fix" so much as entirely change the game or add new content for. If you've been following this forum, or especially the Steam discussions for this game, there are a lot of complaints about this game that are fairly nebulous or have no clear solution.
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